Download Pokemon Recharged Emerald GBA ROM Hack
- Creator: Jaizu
- Version: Beta 1.8.0
- Hack of: Emerald
- Updated: October 25, 2024
- Language: English
- Status: Progressing
Description
Pokemon Recharged Emerald is an enhanced version of the original Pokémon Emerald featuring extensive engine upgrades, graphical improvements, and numerous Pokémon changes. It also introduces many quality-of-life features and offers various difficulty options, including a built-in Nuzlocke mode.
Engine changes
- [Not implemented yet] Game has proper decapitalization now.
- Key item wheel to register 4 items at the same time.
- Trainers have more options now, so certain trainers can have EVS, better IV distribution for stuff like Hidden Power and even some trainers can name their Pokémon or have shinies!
- Smart re-usable Repel and Lure system
- Added a system that prevents giving non gen 3 items to Pokémon, which allows having new items like nature mints and bottle caps.
- Switch between Pokémon by pressing SELECT in the Party Menu.
- Battle moves will show its type GFX and special/physical category when selecting them.
- You can press START in battle to show info of the selected move, like its description and power.
- You can run in Pacifidlog Town
- Starter PID will get generated while the Birch’s bag UI gets loaded. You will be able to see if a starter is shiny before selecting it.
- The wall clock will show you the selected time before setting up the time for the first time.
- Tutorial Battle Ralts Can’t Be Shiny or Knocked Out
- Added an NPC that will tell you which Hidden Power your Pokémon has. ||NPC inside a house in Sootopolis city.
- Gym leaders will be daily rematchable instead a random percentage of it after each battle.
- Repeated Field Medicine Use
- Faster pre-battle introsç
- Faster battle slide animation
- Message when a Pokémon picks up an item.
- You can swap items between Pokémon in the party menu.
- [Some implemented] Reusable move-tutors
- Better money loss when losing a battle, now you don’t lose half your money
- Birch intro fade in happens faster
- Modernized font a tiny bit
- Birch can be chased by different Pokémon
Screenshots
Also worth trying: Pokemon Holy Reign
Graphics
- Outworld graphics changed a bit too to make it more modernized and more inspired by FRLG changes.
- Battle backgrounds are Fire Red based.
- Object Events now have more colors, they also follow the style from Pokémon FR/LG.
- Updated battle interface to a more modernized ui, following the base design of Pokémon BW adapted to GBA.
- [Not yet implemented] New Pokédex UI, styled with a mix of BW with the HGSS layout.
- New Summary Screen UI, styled with a mix of DPPT and BW layout. Cool blending and scrolling effects.
- Updated region map looks
- Morning and night battle backgrounds
- Changed trainer sprites and backsprites for Brendan and May, made by Hyo!
- Changed the bag UI to a BW styled one
- Map popups have updated looks
- Party menu has BW style UI
- Main menu before loading a game has a new UI, shows your trainer sprite and your party too
Pokemon-Related
- Pokémon can now follow you in the overworld, utilizing the follower system by merrp.
- Updated Pokémon icons are displayed throughout the game, showing shiny variants in both the Trainer Party and the Pokémon Storage System if applicable.
- Nature mints and bottle caps are available, offering new ways to optimize your Pokémon.
- Enhanced battle information now displays move details and type categories during combat.
- [Oval Charm not obtainable yet] Breeding mechanics have been upgraded, featuring the Masuda method, 100% nature inheritance with gender-unbiased Everstones, and Oval Charm support.
- Lures have been added for quicker access to rarer encounters.
- [Not implemented yet] The Linking Cord item has been introduced to evolve trade-only evolutions. It’s provided by your rival during the adventure and is unmissable.
- The shiny rate has been adjusted to 1/4,000, allowing for extra shiny rolls through specific methods while maintaining compatibility with vanilla games.
- Feebas tiles will always yield a Feebas encounter.
- A color variation system based on Pokémon personalities, similar to the one in Pokémon Stadium games, adds subtle visual differences to individual Pokémon.
Getting Items
- Kiri now gives out Wiki, Mago, and Aguav berries, allowing more than just 5 of each per playthrough.
- The Exchange Corner BP prizes have been updated to include more items, with many available at reduced prices.
- TMs are categorized into three groups with items in the same category sharing the same price.
- [Not Yet Implemented] All TMs will be purchasable in the future.
- The Gen 3 Exp. Share is replaced with a global Exp. Share as a key item. You can still obtain the original Exp. Share as a prize or through trades.
- [Implemented But Not Obtainable Yet] A new key item doubles EV gains for the selected stat.
- A Lucky Egg is now obtainable as a floor item in the Safari Zone.
- The DexNav, available early in the game, lists encounters for each route.
Quality of Life Changes
- Running is enabled from the start of the game.
- Maximum money increased from 999,999 to 9,999,999.
- Bag pockets can now hold up to 999 of each item.
- Running indoors is enabled.
- You can press B to instantly flee from wild Pokémon.
- A new Medicine pocket has been added to the bag, supporting up to 50 items for better organization.
- Increased bag pocket item limits:
- Items: 30 to 60
- Key Items: 30 to 50
- Poké Balls: 16 to 32
- HM moves can be forgotten at any time.
- HMs can be used without learning them as long as you meet the requirements and the Pokémon can learn the move.
- You can trade with vanilla games right from the beginning.
- Lag when entering a Pokémon Center has been removed.
- Pokémon stats are recalculated after each battle.
- The RTC has been replaced with an internal clock.
- The later-gen Exp. Share is now compatible with older versions.
- Cut trees now stay permanently removed after being cut down.
- Premier Balls are available in shops, just like in Let’s Go Pikachu/Eevee.
- Items are displayed in plural when obtained in multiples.
- Berries planted on Routes 119, 120, and 123 no longer need watering and always yield the maximum amount.
- Flash remains active in areas where it was previously used.
- Pokémon from the Day Care can be retrieved directly to the PC Box.
In-Game Modes
- Easy and Challenge Modes:
- Trainer levels adjust based on the mode: higher levels in Challenge mode and lower in Easy mode.
- In Easy mode, enemy Pokémon have no EVs or IVs.
- In Challenge mode, key trainers (like Gym Leaders, Elite Four, and bosses) have improved IVs, EVs, and optimized movesets, with some party changes.
- In-Game Nuzlocke Mode:
- Runs end after defeating the Champion.
- You can catch multiple Pokémon, but newly caught Pokémon are marked as fainted until the Champion is defeated.
- In-Game Level Caps:
- Introduces level caps for a balanced progression.
- Extra experience:
- Grant a bit more Exp., with extra boosts available in Nuzlocke and level cap modes.
New Options
- Instant Text Speed: Enjoy faster text display for quick gameplay.
- Blind Battle Style: Similar to Shift mode, but without revealing the opponent’s next Pokémon.
- Trainer Calls: Toggle regular trainer calls off while keeping important ones active.
- Unit System: Switch between metric and imperial units.
- Auto-Run: Run by default, with B used to walk instead.
Future Updates Planned
- Make all TMs purchasable.
- Increase BP rewards in battle facilities.
- Introduce a new key item, “Power Items,” for enhanced EV training.
- Add post-game battles and rematches for more endgame content.
- Implement Elite 4 rematches.
- Ensure all move tutors are fully reusable.
- Complete decapitalization across the entire game.
- Add support for linking sprites with Heliodor/Recharged Yellow.
- Make the Shiny Charm obtainable.
- Make the Oval Charm obtainable.
- Possibly include translations to other languages.
Bug fixes
- Lots of vanilla bug fixes, might get properly documented in the future.
- This includes -but is not limited to- plenty of bugs with battle facilities, cloning Pokémon, issues with poké blocks, and breeding.
Changelog v1.8.0
Changes:
- Added Mystic Ticket
- Added Eon Ticket
- Added Aurora Ticket
Fixes:
- Roxanne having Spanish/English text in the wrong language option
- Follower fixes, including using Dig in Sealed Chamber, thanks merrp!
- Cancel option not showing in the party menu
Note: If you want to patch the ROM yourself, you can download the patch file from the creator’s Ko-fi (linked below).
Useful Stuff
Downloads
Note: The rebalanced version will NOT include compatibility with vanilla games or connectivity to other games. To find out the changes in the Rebalanced version click here.
Mirrors
FAQs
- Is Emerald RNG fixed?
Yes, the RNG is fixed. - Can I use my existing Emerald save?
No, existing Emerald saves are not compatible. - Does this game alter battle mechanics or encounters?
No, battle mechanics and encounters remain the same as in vanilla Emerald. - Does the game work with other vanilla games?
Yes, it’s compatible with official games, and you can transfer your Pokémon to those games. - Are shiny odds increased?
Yes, the shiny odds are now doubled from the original, approximately 1/4,000. The system allows for an extra shiny roll while maintaining compatibility with official games. - Does the game have cheats or do Emerald cheats work?
No, the game does not include cheats, and Emerald cheats are not supported.
Credits
Jaizu
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